No edit summary Tag: Visual edit |
No edit summary Tag: Source edit |
||
Line 1: | Line 1: | ||
+ | {{Under Construction}}{{Five_Kingdoms_Location_Infobox|title1=Creon|location_type=Kingdom|kingdom=[[The Outskirts]]|shaping_technique=[[Creonese Wayminding|Wayminding]]|appears_in=[[Time Jumpers]]}} |
||
− | |||
⚫ | Creon, one of the five kingdoms depicted in Time Jumpers, is a kingdom of warping space and time. The powerful shapers are called Wayminders and can open portals to places served on the outskirts, given the rest. Creon is protected by a mysterious barrier called the mind screen to allow those who leave to remember events that occur in the kingdom. This barrier makes it very difficult to remember anything about Creon. Re-entering the kingdom restores all previous memories of him, but after leaving him again masks them. Unusual powerful shaping devices such as Grand Shapers can become Time Jumpers. Jumpers can travel in time, using shapes after a long rest period. The actions that each character calculates as a result have no effect on today, because all actions that a person must take within range already require places, even before the person will have to in time to do so. Time Jumpers can't leave Creon in action, because such actions simply bring them back to the smaller present. |
||
⚫ | '''Creon''', one of the five kingdoms depicted in Time Jumpers, is a kingdom of warping space and time. The powerful shapers are called Wayminders and can open portals to places served on the outskirts, given the rest. Creon is protected by a mysterious barrier called the mind screen to allow those who leave to remember events that occur in the kingdom. This barrier makes it very difficult to remember anything about Creon. Re-entering the kingdom restores all previous memories of him, but after leaving him again masks them. Unusual powerful shaping devices such as Grand Shapers can become Time Jumpers. Jumpers can travel in time, using shapes after a long rest period. The actions that each character calculates as a result have no effect on today, because all actions that a person must take within range already require places, even before the person will have to in time to do so. Time Jumpers can't leave Creon in action, because such actions simply bring them back to the smaller present. |
||
⚫ | |||
⚫ | |||
− | See also: Creonese [[Creonese Wayminding|Wayminding]] |
||
[[Category:Locations]] |
[[Category:Locations]] |
||
[[Category:Kingdoms]] |
[[Category:Kingdoms]] |
||
+ | [[Category:Time Jumpers Locations]] |
Revision as of 06:42, 24 January 2021
"Can you shape it more? Improve it?"
This article is under construction.
- Things may change as it is being finalized.
- Please help the Five Kingdoms Wiki by adding factual information about the series in this article.
Creon, one of the five kingdoms depicted in Time Jumpers, is a kingdom of warping space and time. The powerful shapers are called Wayminders and can open portals to places served on the outskirts, given the rest. Creon is protected by a mysterious barrier called the mind screen to allow those who leave to remember events that occur in the kingdom. This barrier makes it very difficult to remember anything about Creon. Re-entering the kingdom restores all previous memories of him, but after leaving him again masks them. Unusual powerful shaping devices such as Grand Shapers can become Time Jumpers. Jumpers can travel in time, using shapes after a long rest period. The actions that each character calculates as a result have no effect on today, because all actions that a person must take within range already require places, even before the person will have to in time to do so. Time Jumpers can't leave Creon in action, because such actions simply bring them back to the smaller present.
Creon is the location where many of the main events in Time Jumpers occur.